![]() ![]() This additional 50MB might be due to how the driver is now handling pre-cached and pre-compiled shaders which will help to reduce the loading times. The company notes that the driver package size has been increased to ~685MB from the typical ~635MB. Today, Intel has released its Windows beta driver for Arc which tackles some of these issues like slow loading times and texture issues. In the worst-case scenario, the game isn't even launching for some. Users have reported different kinds of issues like extremely slow load times, texture corruptions, and more, essentially making the game unplayable. Meanwhile, over on the Team Blue camp, things haven't been any good, like at all. And while Nvidia also has had its own driver, benchmarks do show that Team Red is performing better than Team Green GPUs, especially at the Ultra preset. For those following the news surrounding Bethesda's Starfield, which is arguably one of the biggest games of the year, you are probably aware that the title has been optimized for AMD, which is why it runs the best on Radeon hardware, especially with the driver version 23.8.2. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |